Immersive Reality Room
VR Without The Headset!
What is Immersive Technology?
Immersive Technology extends or creates a new reality around a user, so whichever way they look they will see content. Content is digital – either computer generated imagery (CGI) or 360 degree video, and can be laid over the real world as augmented reality (AR) or replace the real world as virtual reality (VR). This technology is developing quickly and driven by world leading companies, including Sony with its Playstation VR and Microsoft with its HoloLens. The scope for immersive technology is phenomenal.
Immersive Reality for Special Educational Needs
Immersive Reality spaces allow students to practice everyday tasks, processes and events in a safe, guided environment, building confidence at every stage.
We understand the importance of differentiated learning and know that the ability to change both the teaching environment and content to the specific students’ needs is the key. We believe that anyone, regardless of ability, should be able to interact with an Immersive Reality space and our supplier has harnessed hardware from Microsoft and sensory specialists to deliver this. It’s completely accessible and works with any switch. It’s also controlled by movement, touch, gesture and sound. Making learning fun and exciting, while developing hand-eye coordination and tracking skills.
How Virtual Reality Learning Environments Benefit SEN Pupils
Virtual reality offers an array of wondrous opportunities when it comes to making learning more accessible for pupils with special educational needs and disabilities. The experience has the ability to improve quality of life, enhance social participation, strengthen life skills, and, most importantly, provides a unique, interesting and motivating experience.
With outstanding full 360-degree video, ultra-high-resolution images and truly interactive computer-generated scenes, the space provides a fantastic resource for SEN pupils to learn. Bridging the gap between imagination and real life, the shared space allows the user to experience the world from the safety of their school, whilst providing another dimension for teachers to engage with their students.
At the heart of the Immersive Reality space, you will find superb curriculum-rich content designed to inspire and excite. It’s a unique space that maximises learning by allowing pupils to truly experience a subject. Discover outer space, visit the Serengeti, and walk through the icy-cold arctic to learn in a stimulating and memorable way. This mind-blowing experience makes learning any subject exciting and thrilling, ensuring information is retained more effectively. The shared virtual experience promotes group participation and the development of key life skills – including tracking, cause and effect, colour and shape recognition, as well as important social interaction skills. The skills are developed in a safe and non-threatening environment, ensuring the children feel at ease.
Not only can children explore the wonders of the world in an immersive space, but they also have the opportunity to experience activities, such as paragliding or visiting a farm. These activities can seem daunting to some SEN pupils, so our rooms can help them prepare for future situations, by developing empathy and understanding in a controlled, safe environment.
Our Immersive Reality spaces allow the user to have full control of the environment in a variety of exciting ways. These include touch and movement control, gesture control, wireless Xbox controller, as well as the incredible Xbox Adaptive Controller created by Microsoft. The touch and movement control allows intuitive interaction, the Xbox wireless controller brings a familiarity to a huge range of users, and the Xbox Adaptive Controller allows those with limited movement to control the space. The freedom of movement gives the children a sense of control of their environment, and ensures the space is available to all, regardless of their age or ability.
The benefits of an Immersive Reality space for SEN pupils are extensive – it strengthens their life skills, encourages inclusion, and allows them to gain a sense of control and independence, all whilst providing an enjoyable and memorable experience which reduces anxiety and stress.
What’s inside an Immersive Reality Space
Key features in one of our Immersive Reality Spaces
What is a Sensory Hub?
A Sensory Hub is a private and enclosed space designed to provide a calming and soothing environment for individuals who need to regulate their senses and emotions. Our Sensory Hubs can be permanently placed or mobile depending on the requirements of the venue.
Sensory Hub typically consists of a comfortable chair, cushion, or mat, as well as various sensory equipment and features, such as:
- Soft Wall and Floor Padding
- Calming LED Lighting
- Visual projections or Bubble Wall
- White Noise or Calming Music
The purpose of a Sensory Hub is to create a safe and predictable space where an individual can retreat to when they feel overwhelmed, anxious, or overstimulated. By controlling the sensory input and providing a relaxing atmosphere, a Sensory Hub can help an individual calm down, refocus, and self-regulate their emotions and behaviour.
Sensory Hub Typical Lay Out
Choose one of our bespoke designs or customize your own Sensory Hub.
Sensory Hub Serenity
Sensory Hub Interact
Sensory Hub Work
Sensory Hubs are a revolutionary solution for neuro-divergent individuals who struggle with sensory overload and overwhelming emotions. By providing a safe and comfortable space where an individual can regulate their senses and emotions, a sensory hub can improve their well-being and communication, and enhance their experiences in socializing, exploring, traveling, shopping and more.
Sensory Rooms
Full range of complete sensory rooms carefully crafted to meet the entire spectrum of specific needs and abilities, and to make a real difference to the users’ lives. These sensory environments were designed following decades of experience and collaboration with some of the best health professionals in the world.